Lore for Visual Studio: Source control without leaving the IDE
Lore for Visual Studio brings Epic Games' offline-first source control workflow into the IDE and demonstrates how a new source-control provider can integrate with Visual Studio.
Lore for Visual Studio brings Epic Games' offline-first source control workflow into the IDE and demonstrates how a new source-control provider can integrate with Visual Studio.
Max Line Length turns EditorConfig’s max_line_length convention into a live Visual Studio ruler and a safe, opt-in reflow pipeline.